Dead Reckoning

Dead Reckoning

Dead Reckoning


“How can we make a location history using past velocities?”


Making a location history can be very difficult. Having to make active GPS measurements for a cycle of intervals is very taxing on resources. However, is there a way that we could circumvent this and make a new less resource intense system? Well, let’s start off by thinking back to basic physics. We know that velocity multiplied by time equals a change in distance. So what if were to start off with an initial GPS location and then build an array of all of the measured velocities after that? Well, this is the fundamental ideas behind a technique known as Dead Reckoning and is commonly implemented in control systems and machines that are equipped to go into no-GPS locations.

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